NFL to Church: Your TV’s Too Big to Show Super Bowl

An Indianapolis-area Baptist church planned to cheer on their Colts with a big party, but made the mistake of mentioning their big TV and the licensed words “super bowl” on their website. The NFL quickly stepped in.

According to league officials, it’s copyright infringement to display the super, er, “big game” on a screen larger than 55 inches–which the church planned to do using a video projector.

Tech Dirt has a good summary, with more details at Sports Illustrated and local reaction in the Indianapolis Star.

Should I laugh or cry? Not sure, but you’ve been warned. Serve soup or chili at your church event and call it a “souper bowl” event just to be on the safe side. And cite your television’s measurements in centimeters.

The No Fun League nickname earned again. At least I have last year’s memories of my ‘ victory.

UPDATED Feb. 1, 2007:
Ann Kroeker shares an inspirational side of the event focusing on the .

Harvard’s 11 Breakthrough Ideas for Churches

The Harvard Business Review selected the 20 most “provocative and important new ideas” for . Here are the 11 that apply to churches and why.

  1. Conflicted Consumers
    On the surface, business looks steady and customers seem satisfied. But Karen Fraser argues that many are conflicted, making them open to switching when a slightly better offer comes around.
    Lesson for churches: don’t be complacent. Give your congregation a reason to stay even when the inevitable challenges arise.
  2. Act Globally, Think Locally
    The ease of modern communications, according to Yoko Ishikura, turns the slogan “think globally, act locally” on its head.
    Lesson for churches: your overseas missions can be two-way streets of learning and support.
  3. The Best Networks Are Really Worknets
    Successful network platforms concentrate on the “work” to be done first, and then on the right technology to support those goals according to Christopher Meyer.
    Lesson for churches: don’t say we should have a pastor’s blog or a chat room and then work backward to figure out how it should work; instead, determine your communications goals and only then pick a technology that will work.
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